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About L2P
Base Stats
Skills and Magic
Boss Jewelry
Hero Weapons
+6 Armor Bonuses
Non-Skill Attacks
Buffs
Attributes
Toggles
Summons & Pets
Magic Crit Rate
Skill Enchant
Status Window Info
Overview
HP
CP
MP
P.Atk.
M.Atk.
P.Def.
M.Def.
Accuracy
Evasion
Critical
Speed
Atk. Spd.
Casting Spd.
Mastery
Weapon
Armor
M.Def
Debuffs
Theory
Stun
Base Land Rates
External Links
Lineage 2 Official Site
Old Lineage 2 Official Site
L2Blah Forum

Base Stats

  • STR
    • Affects P.Atk. stat through the strength modifier
  • CON
    • affects maximum HP and CP through the CON modifier
    • affects HP recovery speed
    • affects weight limit
    • affects underwater breath gauge
    • affects shock (stun) resistance
    • affects poison and physical bleed resistance
  • DEX
    • affects Atk. Spd., Critical and Speed stats through the DEX modifier
      • each point of dex gained makes around a 1% difference to each of those three stats except at 43 DEX, where there is a jump of almost 2%
    • affects both Accuracy and Evasion stats directly
      • amount gained through each point of dex varies, but as a general rule you can expect between .75 and .45 of accuracy and evasion per point of dex gained
      • the more dex you have, the less of these two stats you will gain by adding to dex
    • affects shield block rate
      • Rumored to affect excellent shield defense rate
  • INT
    • affects M.Atk. stat through the INT modifier
      • INT modifier forthcoming
    • affects curse land rates through M.Atk.
  • WIT
    • affects Casting Spd. stat through the WIT modifier
      • each point of wit gained makes a 5% difference to Casting spd.
    • affects chance of magic critical hits
  • MEN
    • affects M.Def. and maximum MP stats through the MEN modifier
      • each point of men gained or lost makes a difference of 1%
    • affects MP recovery speed
    • affects curse resistance through M.Def.
    • also resists any curse not resisted by the other stats directly through the MEN Modifier
    • affects probability of magic interruption.